diamonds are a toon’s best friend
November 26, 2008
I’m experimenting with a gem report for each class. It is easy enough to generate a list of the most popular gem choices. Like a lot of the other player-configurable options in WoW, you get the infamous power law distribution: a few choices that many players make and a long tail of left-of-centre choices each of which is made by only a few players.
For priests (level 70, pre-patch-3.0.2) we get something like this:
| Gem | Colour | Popularity |
| Discipline Builds | ||
| Steady Talasite | green | 75% |
| Teardrop Living Ruby | red | 64% |
| Royal Nightseye | purple | 54% |
| Luminous Noble Topaz | orange | 45% |
| Mystic Dawnstone | yellow | 39% |
| Teardrop Blood Garnet | red | 32% |
| Powerful Earthstorm Diamond | meta | 28% |
| Solid Star of Elune | blue | 24% |
| Teardrop Crimson Spinel | red | 22% |
| Insightful Earthstorm Diamond | meta | 21% |
| Holy Builds | ||
| Royal Nightseye | purple | 80% |
| Luminous Noble Topaz | orange | 76% |
| Teardrop Living Ruby | red | 75% |
| Purified Shadow Pearl | purple | 55% |
| Purified Shadowsong Amethyst | purple | 42% |
| Teardrop Crimson Spinel | red | 35% |
| Teardrop Blood Garnet | red | 34% |
| Teardrop Crimson Spinel_35489 | red | 27% |
| Luminous Pyrestone | orange | 24% |
| Royal Tanzanite | purple | 23% |
| Bracing Earthstorm Diamond | meta | 23% |
| Luminous Flame Spessarite | orange | 22% |
| Shadow Builds | ||
| Runed Living Ruby | red | 115% |
| Glowing Nightseye | purple | 71% |
| Runed Crimson Spinel_32196 | red | 67% |
| Veiled Noble Topaz | orange | 37% |
| Glowing Shadow Draenite | purple | 30% |
| Runed Blood Garnet | red | 29% |
| Potent Noble Topaz | orange | 27% |
As usual, the gem names link to Wowhead.
Percentages can be greater than 100 because the same gem can be used in more than one socket per item or per character. That doesn’t matter really. The percentage value just forms a sort of popularity index which can be used to order and rate the options.
It would probably make sense to group the gems by socket colour and/or by the type of stat granted since these are the starting points for deciding what gem to acquire. I’ll add that to the next version of the report.
It is possible to generate other tables that would show:
- popular gem/gear combinations
- popular sets of gems per character
I’m playing with queries for both of these but the data doesn’t seem to show a lot of clear patterns. Any suggestions for other ways of analysing gem useage would be welcome.
Azeroth’s got talent
October 25, 2008
I finally have a way of presenting talent builds that I’m reasonably happy with. But the presentation is a bit… um… complex… sigh… Maybe too complex; I’m not sure. Perhaps you could help me out by having a look at the tables here and telling me whether studying them has lead you to:
- enlightenment
- befuddlement
- a migrane
- all three
Anyway here we go…
(Caution: the examples here are from pre-patch-3.0.2 data.)
We start with the basic x/y/z builds for a class and their relative popularity. For example the most popular level 70 priest build is 20/41/0 at about 14%. So we want to know what actual talents are used in that build. And we want to know how many points the average 20/41/0 priest puts into each talent (what I will call the points “spend”). That is, not everyone puts 5 points into a 5-point talent.
So for every popular build, we want a table with these columns:
| Tree | Tier | Talent | Popularity | Spends | ||||
There will be some variation across these columns. 20/41/0 is just three sums and within the 20 and the 41, priests have made various decisions around a basic group of talents.
The most simple case is when there is consensus around a talent. For example, the vast majority of 20/41/0 priests take Unbreakable Will as a tier 1 discipline talent. So we get this:
| Tree | Tier | Talent | Popularity | Spends | ||||
| Discipline | 1 | Unbreakable Will | 97% | 5 of 5: 98% | ||||
Only 3% of 20/41/0 priests don’t take Unbreakable Will. Of the 97% who do take it, only 2% of them don’t put the full 5 points into it. Capische?
Then we have talents where there is less of a consensus.
For example the tier 5 Holy talent Healing Prayers is taken by only 39% of 20/41/0 priests. And those that do take it are split about how many points it deserves: just over half think it is worth the full two points and just under half think that it is only worth 1 point. So we get a line like this:
| Tree | Tier | Talent | Popularity | Spends | ||||
| Holy | 5 | Healing Prayers | 39% | 2 of 2: 59% | 1 of 2: 41% | |||
These lines by themselves are not overwhelming; it’s when they all come together that we get information overload. Note that only talents and spends taken by at least 10% of the sample are shown, otherwise the table would be beyond comprehension.
Here is the full analysis for the 20/41/0 pre-3.0.2 priest: Behold!
| Tree | Tier | Talent | Popularity | Spends | ||||
| Discipline | 1 | Unbreakable Will | 97% | 5 of 5: 98% | ||||
| Discipline | 2 | Improved Power Word: Fortitude | 94% | 2 of 2: 99% | ||||
| Discipline | 2 | Silent Resolve | 88% | 4 of 5: 46% | 5 of 5: 34% | 1 of 5: 12% | ||
| Discipline | 2 | Improved Power Word: Shield | 34% | 3 of 3: 90% | 1 of 3: 10% | |||
| Discipline | 3 | Meditation | 99% | 3 of 3: 99% | ||||
| Discipline | 3 | Inner Focus | 94% | 1 of 1: 100% | ||||
| Discipline | 3 | Absolution | 21% | 1 of 3: 80% | 2 of 3: 13% | |||
| Discipline | 4 | Mental Agility | 94% | 5 of 5: 78% | 4 of 5: 13% | |||
| Holy | 1 | Improved Renew | 99% | 3 of 3: 99% | ||||
| Holy | 1 | Holy Specialization | 91% | 5 of 5: 59% | 3 of 5: 16% | 2 of 5: 15% | ||
| Holy | 1 | Healing Focus | 89% | 2 of 2: 97% | ||||
| Holy | 2 | Divine Fury | 95% | 5 of 5: 97% | ||||
| Holy | 2 | Spell Warding | 11% | 5 of 5: 63% | 2 of 5: 19% | |||
| Holy | 3 | Inspiration | 87% | 3 of 3: 89% | ||||
| Holy | 3 | Holy Nova | 23% | 1 of 1: 100% | ||||
| Holy | 4 | Improved Healing | 99% | 3 of 3: 99% | ||||
| Holy | 4 | Holy Reach | 75% | 2 of 2: 93% | ||||
| Holy | 5 | Spiritual Guidance | 98% | 5 of 5: 94% | ||||
| Holy | 5 | Spirit of Redemption | 94% | 1 of 1: 100% | ||||
| Holy | 5 | Healing Prayers | 39% | 2 of 2: 59% | 1 of 2: 41% | |||
| Holy | 6 | Spiritual Healing | 100% | 5 of 5: 99% | ||||
| Holy | 7 | Holy Concentration | 92% | 3 of 3: 91% | ||||
| Holy | 7 | Lightwell | 15% | 1 of 1: 100% | ||||
| Holy | 8 | Empowered Healing | 100% | 5 of 5: 96% | ||||
| Holy | 9 | Circle of Healing | 99% | 1 of 1: 100% | ||||
Still with me? Please do take a second and tell me if a table like that is genuinely useful. If it isn’t, I’m happy to have another go at the problem.
priest stats and talent builds.
October 12, 2008
Progress is being made here, slowly but surely. I’ve got my class statistics report generator working reasonably well now. There are a few um… “issues…” with WordPress and HTML, but the charts and tables do seem to be readable.
For the priest class, I’ve created separate reports for holy-specced and shadow-specced. For characters below level 70, that just means that I divide them up by the tree into which they put the majority of the talent points they have spent at each level. Most classes will need to be treated like this – splitting them into pages for the key tank/dps/healz specs – for those classes that are not purely one or t’other.
There are tables for priest stats:
- Priest Health
- Priest Mana
- Priest Stamina
- Priest Intellect
- Priest Spirit
- Priest Spell Damage
- Priest Spell Crit Chance
- Priest Mana Regeneration (MP5)
- and… not forgetting… Priest Healing
I’ve included tables for both shadow and holy priest healing, if you want to see what the differences are at each level.
I’ve also started generating reports on talent builds. I’m fully aware that the information in these reports has a sell-by date… perhaps as early as next week… At the moment I’m just interested in finding ways to present the information so that the tables are not too big and boring. There are a lot of builds, but generally only a relatively small number of popular choices. I’m trying to keep the signal-to-noise ratio in my talent reports as high as I can without losing important information. Not sure I’ve got it exactly right yet, but I am getting closer.
holy priest, batman!
October 9, 2008
So here I am, cranking out my nice charts for the class statistics reports when I spot this huge spike in the maximum mana for holy priests. 36101 mana for a level 60 priest!?!? Check this bloke out here.
Does anybody know whether this is even possible? There do seem to be bugs in the Armoury code, but I would have hoped that the numbers were reliable at least. But it seems like at least a fraction of the data is b..s.. This character’s gear and other stats don’t combine to produce 36K mana; he must have doubled up on his Wheaties for breakfast.
Unfortunately, the bottom line is that data mining results can only be as good as the data we’re mining.
Update 18 November 2008. It looks like the armoury data has been reset. There was a suggestion that the WotLK release would be accompanied by a purge of the older toons from the armoury; it looks like Blizz has done that.
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