professional opinion

August 18, 2009

There’s a post up over at Wowenomics which speculates about the most profitable crafting professions and how that might have changed between patches. There is no armoury data that helps us relate professions to profits, but the post prompted me to have another look at the distribution of professions in general. This is the current state of play:

Patch 3.2 Patch 3.0.8
Mining 20% 20%
Herbalism 12% 13%
Enchanting 11% 10%
Jewelcrafting 9% 5%
Skinning 9% 13%
Tailoring 8% 9%
Alchemy 8% 8%
Blacksmithing 7% 7%
Engineering 6% 6%
Leatherworking 6% 7%
Inscription 4% 3%

There’s a lot less change in there than I was expecting, give that professions get worked over with the nerf bat just as classes do. I’ve marked the two most dramatic shifts: jewelcrafting and skinning. Jewelcrafting may indeed genuinely have been buffed to the point where people are more enthusiastic for it. The decline in skinning I’m not so sure about.

There has been a significant decline in some of the leather-wearing classes such as rogues and hunters; perhaps that has affected the crafting demand for hide. Certainly the classes that are flavour of the month want heavy metal and not the skins of small furry animals.

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4 Responses to “professional opinion”

  1. jederus Says:

    Fantastic and very interesting analysis. Thank you, as always, for your work. I’d be curious to see how this chart changes over the long run.

  2. zardoz Says:

    It’s still on my to-do list to add some aggregated reports like this to the site. That should help us track changes across the player-base.

  3. Narkondas Says:

    Two possible explanations for skinning dropping:
    – first of all – people are not levelling anymore – so they tend to go for professions that will boost them in their current activities.
    – secondly – with all the rage about epic gems etc. in 3.2 – people looking for a professions to drop are more likely to choose one they have not worked hard to raise – and skinning fits that profile.

    As a consequence, at least on my server, the price on Arctic Fur have skyrocketed. (This is probably due to both the fact that there are less skinners and hence less supply, and the fact that people are simple skinning less while farming emblems than they were when they were doing dailies or questing)

  4. wrangler Says:

    I would support the first theory above: while leveling toons, I often select mining and skinning. Then, once I hit 80 and have the ability to earn a few thousand gold, I drop skinning for a better end-game perk (right now I have a DK leveling blacksmithing for the bonus sockets). I imagine I am not alone in his approach.


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