July 10, 2010
Thanks to various people for input on that last post. I’m still happy that the blue cluster represents the feral druid bear tanks. Characters in that cluster are stacking all the stats recommended by the various bear tanking blogs, including agility.
But I’m happy to admit that the red cluster is more of a mystery – something at least partly to do with cat form, but there are some oddities there.
All the druids in the sample are feral druids – the balance and resto ones were all filtered out in the database query. Undoubtedly there are druids with two specs who forget to swap gear when they swap specs, but could there really be so many? Those two clusters are pretty dense – to me they represent lots of players following a standard pattern rather than something that could be the result of mistakes.
I’ve got a lot more charts to post on this question, but I see from the comments that I haven’t quite selected all the right stats. Let me fix that on Monday and we’ll have another look at what’s going on.
UPDATE: More interesting comments. Thanks all. Unfortunately RL affairs are diverting me for the next couple of days but I’ll get back to it as soon as I can.
Just briefly but:
I have done an analysis of talent distribution and yes, they seem to be very poor predictors of rading roles.
I agree that the red cluster may represent hybrid behaviour and I suspect now that there is possibly no way to get a sense of how many players heavily lean towards cat over bear.
Thnks especially to Narkondas who pointed out something that I hadn’t properly considered. I talked about the blobs representing players who were “stacking” certain stats. But that has to be proved; it is not a starting point. The mana available to the red blob toons may simply be the default mana values granted by the gear etc that the toon is wearing. Unfortunately the armoury picture is static and doesn’t replace mana with energy when the toon is in cat form (otherwise we’d have a foolproof way of counting cats).
UPDATE 2: D’Oh! Yes there is an error in the talents data. The database query was picking up some talents from the inactive spec. Thanks to Narkondas for spotting that. I’ve replaced the files in the previous post with corrected versions. Every entry now adds up to 71 points or less. Also I’ve now become convinced that all those high spellpower/high mana toons really are running with gear that is not ideal for feral builds – either by accident or by design. So I’ve added a spellpower column into the talents data to see if we can see any patterns there. Or the spellpower column can be used to filter out those toons that are um… trying to subvert the dominant feral paradigm…