diamonds are a toon’s best friend
November 26, 2008
I’m experimenting with a gem report for each class. It is easy enough to generate a list of the most popular gem choices. Like a lot of the other player-configurable options in WoW, you get the infamous power law distribution: a few choices that many players make and a long tail of left-of-centre choices each of which is made by only a few players.
For priests (level 70, pre-patch-3.0.2) we get something like this:
Gem | Colour | Popularity |
Discipline Builds | ||
Steady Talasite | green | 75% |
Teardrop Living Ruby | red | 64% |
Royal Nightseye | purple | 54% |
Luminous Noble Topaz | orange | 45% |
Mystic Dawnstone | yellow | 39% |
Teardrop Blood Garnet | red | 32% |
Powerful Earthstorm Diamond | meta | 28% |
Solid Star of Elune | blue | 24% |
Teardrop Crimson Spinel | red | 22% |
Insightful Earthstorm Diamond | meta | 21% |
Holy Builds | ||
Royal Nightseye | purple | 80% |
Luminous Noble Topaz | orange | 76% |
Teardrop Living Ruby | red | 75% |
Purified Shadow Pearl | purple | 55% |
Purified Shadowsong Amethyst | purple | 42% |
Teardrop Crimson Spinel | red | 35% |
Teardrop Blood Garnet | red | 34% |
Teardrop Crimson Spinel_35489 | red | 27% |
Luminous Pyrestone | orange | 24% |
Royal Tanzanite | purple | 23% |
Bracing Earthstorm Diamond | meta | 23% |
Luminous Flame Spessarite | orange | 22% |
Shadow Builds | ||
Runed Living Ruby | red | 115% |
Glowing Nightseye | purple | 71% |
Runed Crimson Spinel_32196 | red | 67% |
Veiled Noble Topaz | orange | 37% |
Glowing Shadow Draenite | purple | 30% |
Runed Blood Garnet | red | 29% |
Potent Noble Topaz | orange | 27% |
As usual, the gem names link to Wowhead.
Percentages can be greater than 100 because the same gem can be used in more than one socket per item or per character. That doesn’t matter really. The percentage value just forms a sort of popularity index which can be used to order and rate the options.
It would probably make sense to group the gems by socket colour and/or by the type of stat granted since these are the starting points for deciding what gem to acquire. I’ll add that to the next version of the report.
It is possible to generate other tables that would show:
- popular gem/gear combinations
- popular sets of gems per character
I’m playing with queries for both of these but the data doesn’t seem to show a lot of clear patterns. Any suggestions for other ways of analysing gem useage would be welcome.